Games 5 - Lesson 6
Physical Education Resource Description
In the sixth lesson of the Year 2 Games series, students are introduced to the exciting world of golf, specifically focusing on the skills of putting and chipping. The objective is for the pupils to use these techniques to navigate a course scenario effectively. The success of the lesson is gauged by the children's ability to independently select the appropriate golf club, chip the ball from the tee towards the hole, and putt the ball accurately over various distances. Key vocabulary such as 'tri-golf', 'chipping', 'putting', 'course', 'tee', 'fairway', and 'scoring' are introduced to enrich the students' understanding of the sport. Essential equipment for the lesson includes cones, a tri-golf resource pack, hoops, score sheets, and pencils.
The lesson commences with a 10-minute warm-up where students familiarise themselves with the 9-hole course set-up, which includes green cones representing fairways, hoops for holes, and white cones for tees, among other elements. The main activity lasts 30 minutes and involves dividing the pupils into groups of three, each equipped with a putter, chipper, ball, and a score sheet. They rotate through the 9-hole course, aiming to complete each hole with the fewest shots possible, and the teacher provides tips on selecting the correct club and taking time over shots. To conclude, a 10-minute cool-down session allows pupils to reflect on what they have learned about golf over the past six weeks, discussing their favourite parts, the easier aspects, and the challenges they encountered.