Challenge - Create a board game that an Indus valley child may have played with- Activity - Year 4
History Resource Description
Embark on a historical adventure with the challenge of creating a board game inspired by the ancient Indus Valley civilisation, tailored for Year 4 students. The game should capture the essence of life for children in one of the world's earliest urban societies. To begin, the game will require a unique dice – not limited to the conventional six faces with numbers. Instead, consider a dice adorned with symbols representing various aspects of Indus Valley life, or perhaps a multi-faceted dice that expands the range of play.
When designing the board, incorporate elements that reflect the rich tapestry of the Indus Valley. Include representations of prominent cities such as Mohenjo-Daro or Harappa as spaces on the board where players can 'visit' and learn about their significance. Integrate pets that might have been common during that era, along with toys that children of the Indus Valley might have played with. Different jobs or roles within the society could be used as player characters or objectives to achieve within the game. Don't forget to feature the amazing architecture and buildings that the Indus Valley is known for, which could serve as landmarks or goals within the game. The objective of this activity is not only to invent an engaging and educational board game but also to present it creatively to classmates, fostering both historical knowledge and presentation skills.