Inspired by: The Emperor of Absurdia - Week 2

Activity
English
Year 3
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Inspired by: The Emperor of Absurdia - Week 2
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Livello
Livello

English Resource Description

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In the literary world of 'The Emperor of Absurdia', students are invited to delve into the use of evocative language and imaginative scenarios. The lesson's objective is to discuss words and phrases that captivate the reader's interest and stir the imagination. Chris Riddell's book is a treasure trove of such language, with his use of illustrations, layout, and choice of words. Students are encouraged to explore specific terms like 'pointy-sounding squawk' and 'jingle-jangle socks', reflecting on why they find these phrases appealing or not, and considering their impact on the reader. The repetition of 'the most extraordinary dream' at the book's conclusion is also examined for its effect and the dreamer's identity, as well as the atmosphere that Riddell aims to create.

Another aspect of the lesson focuses on the art of oral storytelling, as students ponder the Emperor's dilemma of a misplaced 'snuggly scarf' and the Wardrobe Monster's inability to assist. Through examining the illustrations, students infer the characters' voices and tones, engaging in role-play to bring these voices to life. They rehearse phrases each character might use, paying attention to politeness and the way they address one another. This exercise not only enhances their vocabulary but also their understanding of sentence structures. The lesson progresses to punctuating direct speech, with students formulating class rules and applying them by writing new paragraphs for the story, incorporating both action and dialogue. Finally, the students predict the unfolding events in the story, spurred by Riddell's use of ellipsis, and write their own imaginative continuations, deciding whether the outcome will be ordinary or extraordinary.

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