Max Maths, Year 2, Learn together, Place value and counting to 100 (4)

Resource
Maths
Year 2
Max Maths, Year 2, Learn together, Place value and counting to 100 (4)
Download
Max Maths
Max Maths
Description
AI generated

In the Max Maths programme for Year 2, children explore the concept of place value and counting up to 100 through an interactive and engaging activity. The lesson encourages students to think critically about the composition of numbers by breaking them down into tens and ones. The first step is for each child to think of a number between 1 and 100. They then communicate this number to their peers by stating how many tens and how many ones are in their chosen number, without revealing the actual number itself.

The game becomes a fun challenge as classmates race to be the first to correctly identify the number based on the given tens and ones. For instance, a child might say, "My number has 6 tens and 8 ones." The peers quickly do the mental math to combine the tens and ones, with the first to correctly answer "68" being declared the winner. The activity not only reinforces the understanding of place value but also encourages quick thinking and verbal mathematics skills. Additionally, the game introduces the concept that 10 tens and 0 ones make the number 100, as shown by the equation 100 + 0 + 0 = 100, further solidifying the base-ten number system in a practical and memorable way.